This course is an introduction to computer science and programming in Python.

Upon successful completion of this course, you will be able to: 1.

the best way to know if you understand the problem is by being able to explain it to someone else.

Any code we write has a foundation, and it is the manual process.

See if you can make your process better, if there is an easier way to do it or if there are some steps you can cut to simplify it (like loops).

This step is very important, remember that is much easier to reconstruct your process in your head than it is in your code.The interactive learning objects (ILO) of the course provide automatic, context-specific guidance and feedback, like a virtual teaching assistant, as you develop problem descriptions, algorithms, and functional test plans.The course forums will be supported by the creators of the course, to help you succeed.That being said, solve the problem manually first, that way you know exactly what you want to automate, this will save you a lot of time wasted if you just start writing code like a maniac.Test your process with more than one input and some corner cases to validate it, pay close attention to every single step you take in your head, write it down, as each one counts.Now we know exactly what our code is supposed to do, we have one more step.Here it is the fun part, now that you know for sure what your program should do, just write some code and test it.Despite the use of video games for all the programming examples, PVG is not about computer games.PVG will still provide valuable knowledge and skills for non-game computational problems.Solving problems is a programmer’s bread and butter, and everyone has their own method, I personally found 5 steps that most likely than not will help you, not only to solve problems but to do it faster and more efficiently.This is by far, the most important step, read the problem several times, until you fully understand it, if you don’t understand it, you won’t be able to solve it.

## Comments Problem Solving Techniques In Computer

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